FlatCon
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2002
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FlatCon

FlatCon 2002
July 20-21, 2002
Shirk Center, IWU
Bloomington, IL
Not Flat, Just Level!

Guests of Honor


The Chain Mail Girl - Twisted Fate Productions/Toledo Terrain

From the Chain Mail Girl 2002 Convention Calendar!


Steve Bryant - Freelance Illustrator

Illustrator Steve Bryant credits include staff positions at GDW and FASA, as well as freelancing for TSR/Wizards of the Coast, AEG, Pinnacle, White Wolf, West End Games and others. In addition to his RPG and CCG workload, Bryant ‘s artwork has appeared in comics from Caliber Press, Moonstone Books, Penny Farthing Press and Ultimate Sports Entertainment. He lives in the suburban wilds of central Illinois with his wife, son and four companion animals.


Stuart John Bernard - Stupendous Games

Stuart John Bernard is the owner of Stupendous Games. He jumped into the market with Beer: the card game, earning him the moniker “Hey, Beerman” at conventions everywhere. Last year saw the release of three Diplomacy © variants, one (Ard-Ri) designed by Stuart. Most recently he has brought us a new way to look at the state quarters, with “Too Many Georges”. This collectible coin game assigns powers to the different state quarters, each power used to help you reach the finish line before your opponents. With the US Mint releasing new quarters every year, be on the look out for new powers for “Too Many Georges”. Also, be on the look out for new Stupendous Games.


Daniel Kast - Majestic Twelve Games

Dan Kast has been playing games since before he can remember, and started designing shortly thereafter. His motto is, "I've never met a game that couldn't use a bit of tinkering." His first (successful) design, Starmada, started life as a text file distributed freely over the 'Net. Now that he's president of Majestic Twelve Games and Starmada is into its fourth revision, he finds that more and more of his time (and his budget) is getting tied up in "market research" -- which is, of course, just another way of saying "buying every game that shows up on the store shelves". Just don't call it an obsession...


Forrest Harris - Knuckleduster Publications

Forrest Harris began publishing books in 1998, knowing nothing about desktop publishing or marketing, and having no contacts in the gaming business. In the three years that followed, he produced two solitaire Western adventures and a compendium of guns of the Old West, all of which received rave reviews and beat the averages for sales by small game publishers. His gun compendium, The Knuckleduster Firearms Shop, has sold over a thousand copies worldwide, and is quickly becoming a standard reference for Western RPG players.


Jeff Colledge - Bard's Productions

Jeff Colledge, president and co-founder of Bard's Productions, has been playing DnD since the blue box (you know, the one with the cardboard chits for random number generation).  With the advent of the d20 Open Gaming License, he decided to put his gaming experience to good use and produce products that DMs have been asking for.  Bard's Productions first two products, Common Ground I - Instant Churches, Inns and Merchant and A Race for Retribution have received great reviews from DM's Haven, EN World and Mortality.Net as well as being listed must have gear in Gaming Frontiers Magazine.  Now if he can only teach his daughter to quit using d4's as caltrops.


Rob Lusk - Freelance Writer

A mad scientist by trade, Rob has written adventures for Pinnacle's Weird Wars and Deadlands, as well as a couple of chapters for Knuckleduster's Cowtown Creator. He is probably best known for having personally painted almost none of his thousands of gaming figures, and for killing off Greg Whalen's characters at an alarming rate. Rob has been role-playing since the mid-70's, when he tried a virtually unknown game (called Dungeons & Dragons) run by Gary Gygax at a convention.


Fred Jandt - Freelance Writer

Fred Jandt began his career in the gaming industry when he was drafted out of college to join the ranks of West End Games (well, he was able to fog a mirror and spell WEG correctly). He spent four and a half years at the WEG offices where he worked on the Indiana Jones, Men in Black, and Hercules & Xena roleplaying games. He is probably best known for his creation and overseeing of the DC Universe Roleplaying Game while at WEG. Feeling a calling back to his native land of Wis-con-sin, he obtained a position at Model Retailer magazine, where he currently resides as Associate Editor when he isn't inflicting the horrors of the Weird and Wasted Wests upon a new group of gamers with his work on the Deadlands d20 and Deadlands: Hell on Earth d20 games.


Curtis Bennett - Thunderhead Games
Ryan S. Johnson - Guild of Blades Publishing Group
Bill Stackpole - ZenoGames

     

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