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FlatCon

FlatCon 2004
July 23-25, 2004
Hansen Student Center
Illinois Wesleyan University
Bloomington, IL
Not Flat, Just Level!

RPGA

Added NEW RPGA event for slot 5.  Player adjustments can be made at the event.

Living Force
Scenario Star Wars: Twilight Storm
Saturday 2-6pm and again Saturday 7-11pm
Master Devan of the Almas Jedi Academy needs a group of heroes to travel to the Twi'lek home planet of Ryloth, find a Jedi Master in self-imposed exile, and convince him to return to Almas. Should be easy, right? A Role-Playing Games Association sanctioned Living Force event. Bring your own character. For information on the Living Force Campaign including character generation guidelines go to http://www.wizards.com/default.asp?x=starwars/swlfwelcome. Not an RPGA member? You can sign up for free at the table!

Living Greyhawk
The Living Greyhawk campaign run by the RPGA is coming to FlatCon 2004.

Organized by Thomas Hendricks and Vernon L. Vincent.  If you missed pre-registration, don't worry we planned for plenty of room for walk-ins.

Slot 1-------------
COR3-04 By Cunning and Forced Cause
You are asked to deliver a book to a wizard living in Longfield, a hamlet just within the borders of Theocracy of the Pale. Longfield is a quiet hamlet plagued by the legendary Swampwood Beast. The beast's next target asks you to help defeat the evil creature. Your investigation may reveal how to send the beast to the afterlife, or you may become its next victim. An adventure for Average Party Levels 2 through 12

Slot 2----------------
COR3-09 Face Value
It seems that every time you head to or from the City of Greyhawk some sort of misadventure befalls you. This time seems to be different. Well, at least some of your traveling companions are. A group of pacifist monks joined your small band a few days back. They seem quite pleased to have adventures to travel with. You wonder if they are prepared for the adventure that you know must surely follow. APL 2-12. Part 1 of Tome of Clarity and Mist series.

Slot 3-------------
COR4-08 The Letter
Second part of the "Face Value" series, sequel to "Face Value" (COR3-09).
Today seemed like it was going to be a quiet, peaceful day, but a mysterious missive has embroiled you in a mysterious plot. Do you dare take on the challenge, or just get out of the way as fast as possible? Either way, the City of Greyhawk may never be the same. APLs 2-12 one round Core scenario.

Slot 4-----------
VER4-05 Dwarven Dawn
By By Lon Lademann and Ron Lundeen. You receive word from Thuldon Rockspitter that now is the time for all friends of Clan Rockhall to assist in an important quest...or at least time for some friends of Thuldon to do him a very big favor. All he asks you is to find a dwarven druid known as Rukar and escort him to Clan Rockhall. Starting at Loren's Ford, any group of adventurers worthy of their name should be able to find a confused dwarf. How hard can it be? A scenario for APLs 2-12. Sequal to VER1- 07:
Knocking on the Keep and VER2-02: Granite Keep and part of the Dwarven series.

Slot 5-----------------
COR4-09 A Tiger? In Ahlissa?
Welcome back brave adventurers to Eastfair, the Granite City and capital of the North Kingdom. Your room at The Whirling Dervish is all ready for you as Clinorus has something important to tell you. Are you prepared to dig deeper into the cause and effect of the ritual-like murder from your last stay in Eastfair? The Hextorian government has been of little help, but perhaps you can expedite the situation through other channels. In a city where evil and tyranny rules, the forces of good are the cults, which makes justice and mercy all the more valuable as trade imports. An adventure for APL 2-6. Part Two of the Running with the Baatezu series

VERS4-02 Spray of Blood
By Ron Lundeen. Rhynehurst appears upright and lawful on the surface...but that's only the surface. In back alleys and abandoned warehouses, underground pit fighters test their mettle in arenas and mock dungeons.
You've been able to secure invitation to participate in Spray of Blood, a fabricated dungeon where six players enter and fight their way through until forced to retreat. Spectators observe the action from above, betting on the contestants' survivability. The rewards are high, but there's danger around every turn. Welcome to the Spray of Blood! This Special event only runs at APL 6 only, and is optimized for a party of 6th level characters (characters should be 4th to 8th level to participate). As this peculiar "spectator sport" is technically illegal, Lawful types might choose not to participate-but any alignment is allowed.

Slot 6------------
COR 3-13 The Traitor's Road
A lady in distress, but a diplomat, not a damsel. In the machinations of the great, the good and the not-so-good, appearances are not all that deceive. A one round Living Greyahwk Core Module for APL 2-10.

Slot 7------------
COR 3-14 Hunt for the Rogue
Once every 289 years, the Great Modron March passes through the Multiverse.
It touches Greyhawk in the Blemu Hills, in the Northern Kingdom of Aerdy.
Usually, some modrons die. Usually, a few get left behind. Sometimes, the modrons come back for them. This time, they're coming in force, with the fate of an entire village being at stake. A Core Adventure for APLs 4-10

       

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