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FlatCon
2004
July 23-25, 2004
Hansen Student Center
Illinois Wesleyan University
Bloomington, IL
Not Flat, Just Level!
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RPGA
Added NEW RPGA event for
slot 5. Player adjustments can be made at the event.
Living Force Scenario
Star Wars: Twilight Storm
Saturday 2-6pm and again Saturday 7-11pm
Master Devan of the Almas Jedi Academy needs a group of heroes
to travel to the Twi'lek home planet of Ryloth, find a Jedi
Master in self-imposed exile, and convince him to return to
Almas. Should be easy, right? A Role-Playing Games Association
sanctioned Living Force event. Bring your own character. For
information on the Living Force Campaign including character
generation guidelines go to
http://www.wizards.com/default.asp?x=starwars/swlfwelcome.
Not an RPGA member? You can sign up for free at the table!
Living Greyhawk
The Living Greyhawk campaign run by the RPGA is coming to FlatCon
2004. Organized by
Thomas Hendricks and Vernon L. Vincent. If you missed
pre-registration, don't worry we planned for plenty of room for
walk-ins.
Slot 1-------------
COR3-04 By Cunning and Forced Cause
You are asked to deliver a book to a wizard living in Longfield,
a hamlet just within the borders of Theocracy of the Pale.
Longfield is a quiet hamlet plagued by the legendary Swampwood
Beast. The beast's next target asks you to help defeat the evil
creature. Your investigation may reveal how to send the beast to
the afterlife, or you may become its next victim. An adventure
for Average Party Levels 2 through 12
Slot 2----------------
COR3-09 Face Value
It seems that every time you head to or from the City of
Greyhawk some sort of misadventure befalls you. This time seems
to be different. Well, at least some of your traveling
companions are. A group of pacifist monks joined your small band
a few days back. They seem quite pleased to have adventures to
travel with. You wonder if they are prepared for the adventure
that you know must surely follow. APL 2-12. Part 1 of Tome of
Clarity and Mist series.
Slot 3-------------
COR4-08 The Letter
Second part of the "Face Value" series, sequel to "Face Value"
(COR3-09).
Today seemed like it was going to be a quiet, peaceful day, but
a mysterious missive has embroiled you in a mysterious plot. Do
you dare take on the challenge, or just get out of the way as
fast as possible? Either way, the City of Greyhawk may never be
the same. APLs 2-12 one round Core scenario.
Slot 4-----------
VER4-05 Dwarven Dawn
By By Lon Lademann and Ron Lundeen. You receive word from
Thuldon Rockspitter that now is the time for all friends of Clan
Rockhall to assist in an important quest...or at least time for
some friends of Thuldon to do him a very big favor. All he asks
you is to find a dwarven druid known as Rukar and escort him to
Clan Rockhall. Starting at Loren's Ford, any group of
adventurers worthy of their name should be able to find a
confused dwarf. How hard can it be? A scenario for APLs 2-12.
Sequal to VER1- 07:
Knocking on the Keep and VER2-02: Granite Keep and part of the
Dwarven series.
Slot 5-----------------
COR4-09 A Tiger? In Ahlissa?
Welcome back brave adventurers to Eastfair, the Granite City and
capital of the North Kingdom. Your room at The Whirling Dervish
is all ready for you as Clinorus has something important to tell
you. Are you prepared to dig deeper into the cause and effect of
the ritual-like murder from your last stay in Eastfair? The
Hextorian government has been of little help, but perhaps you
can expedite the situation through other channels. In a city
where evil and tyranny rules, the forces of good are the cults,
which makes justice and mercy all the more valuable as trade
imports. An adventure for APL 2-6. Part Two of the Running with
the Baatezu series
VERS4-02 Spray of Blood
By Ron Lundeen. Rhynehurst appears upright and lawful on the
surface...but that's only the surface. In back alleys and
abandoned warehouses, underground pit fighters test their mettle
in arenas and mock dungeons.
You've been able to secure invitation to participate in Spray of
Blood, a fabricated dungeon where six players enter and fight
their way through until forced to retreat. Spectators observe
the action from above, betting on the contestants'
survivability. The rewards are high, but there's danger around
every turn. Welcome to the Spray of Blood! This Special event
only runs at APL 6 only, and is optimized for a party of 6th
level characters (characters should be 4th to 8th level to
participate). As this peculiar "spectator sport" is technically
illegal, Lawful types might choose not to participate-but any
alignment is allowed.
Slot 6------------
COR 3-13 The Traitor's Road
A lady in distress, but a diplomat, not a damsel. In the
machinations of the great, the good and the not-so-good,
appearances are not all that deceive. A one round Living
Greyahwk Core Module for APL 2-10.
Slot 7------------
COR 3-14 Hunt for the Rogue
Once every 289 years, the Great Modron March passes through the
Multiverse.
It touches Greyhawk in the Blemu Hills, in the Northern Kingdom
of Aerdy.
Usually, some modrons die. Usually, a few get left behind.
Sometimes, the modrons come back for them. This time, they're
coming in force, with the fate of an entire village being at
stake. A Core Adventure for APLs 4-10
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