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FlatCon

FlatCon 2004
July 23-25, 2004
Hansen Student Center
Illinois Wesleyan University
Bloomington, IL
Not Flat, Just Level!

RPG Games

Friday

  • 2:00 PM - 6:00 PM Slot 1

  • 7:00 PM - 11:00 PM Slot  2

Saturday

  • 9:00 AM - 1:00 PM Slot  3

  • 2:00 PM - 6:00 PM Slot  4

  • 7:00 PM - 11:00 PM Slot  5

Sunday

  • 9:00 AM - 1:00 PM Slot  6

  • 2:00 PM - 6:00 PM Slot  7

title rules play number table website description timeslot
7th Sea, Adventure Calls! AEG's Roll and Keep System 6 U4 www.swashbucklingadv.com Come on in and check out the action, adventure, and drama of the world of Thea!  Like pirates?  Arrrr matey!  How about drama and action?  Plenty of chandeliers to swing from.  If fearsome duels and daring deeds are your forte, this game is for you! slot 1
COR3-04 By Cunning and Forced Cause D&D (3.5) RPGA/Living Greyhawk 12 U1-U2 www.wizards.com/default.asp?x=rpga/welcome You are asked to deliver a book to a wizard living in
Longfield, a hamlet just within the borders of Theocracy of the Pale.
Longfield is a quiet hamlet plagued by the legendary Swampwood Beast. The
beast's next target asks you to help defeat the evil creature. Your
investigation may reveal how to send the beast to the afterlife, or you may
become its next victim. An adventure for Average Party Levels 2 through 12
slot 1
1492: Conquista del Magico Original 7 B16 www.fastforwardgames.com This RPG is based in the Christopher Columbus era.  A new twist to the historical story. slot 2
COR3-09 Face Value D&D (3.5) RPGA/Living Greyhawk 12 B14 www.wizards.com/default.asp?x=rpga/welcome It seems that every time you head to or from the City of Greyhawk some sort of misadventure befalls you. This time seems to be different. Well, at least some of your traveling companions are. A group of pacifist monks joined your small band a few days back. They seem quite pleased to have adventures to travel with. You wonder if they are prepared for the adventure that you know must surely follow. APL 2-12. Part 1 of Tome of Clarity and Mist series slot 2
Stargate SG-1 d20 System in the SG-1 World 6 B17 www.stargatesg1rpg.com Explore new worlds in the sci fi world of Stargate SG-1.  You are team SG-37 and command has recieved an incoming distress signal from team SG 29.  Your mission, find and rescue the missing team.  If you think things will go normally, heh heh heh, you're wrong ;) slot 2
Will DM for Food Part 1 AD&D 2nd Ed. 8 B15   SWDM seeks P's to enjoy old school D&D game.  Experience is ok but none needed.  Must be wiling to slay goblins and kobolds.  Bravery not required.  Bring a bag lunch and a sense of humor. slot 2
COR4-08 The Letter D&D (3.5) RPGA/Living Greyhawk 18 U1-U3 www.wizards.com/default.asp?x=rpga/welcome Second part of the "Face Value" series, sequel to "Face Value" (COR3-09). Today seemed like it was going to be a quiet, peaceful day, but a mysterious missive has embroiled you in a mysterious plot. Do you dare take on the challenge, or just get out of the way as fast as possible? Either way, the City of Greyhawk may never be the same. APLs 2-12 one round Core scenario. slot 3
COR4-05 Dwarven Dawn D&D (3.5) RPGA/Living Greyhawk 18 U1-U3 www.wizards.com/default.asp?x=rpga/welcome You receive word from Thuldon Rockspitter that now is the time for all friends of Clan Rockhall to assist in an important quest...or at least time for some friends of Thuldon to do him a very big favor. All he asks you is to find a dwarven druid known as Rukar and escort him to Clan Rockhall. Starting at Loren's Ford, any group of adventurers worthy of their name should be able to find a confused dwarf. How hard can it be? A scenario for APLs 2-12. Sequel to VER1- 07: Knocking on the Keep and VER2-02: Granite Keep and part of the Dwarven series. slot 4
Metamorphosis Alpha Original 7 U5 www.fastforwardgames.com Metamorphosis Alpha is a sci-fi based RPG utilizing human, mutant and robot character classes. slot 4
Star Wars: Twilight Storm Star Wars d20 6 U6   Master Devan of the Almas Jedi Academy needs a group of heroes to travel to the Twi'lek home planet of Ryloth, find a Jedi Master in self-imposed exile, and convince him to return to Almas. Should be easy, right?   A Role-Playing Games Association sanctioned Living Force event.  Bring your own character.  For information on the Living Force Campaign including character generation guidelines go to http://www.wizards.com/default.asp?x=starwars/swlfwelcome.  Not an RPGA member? You can sign up for free at the table!
 
slot 4
Trouble in Paradise Beyond Mortal Men 8 U4 www.nobleheropress.com All of Paradise City's best-known heroes are out of the country just when the criminal genius Dr. Destructo strikes.  A team of superhero sidekicks, retirees and downright rejects band together to stop him.  Will it be enough?  New game before it even goes to print. slot 4
Dungeon World D20 7 U4 www.fastforwardgames.com This RPG takes care explaining what happens to your character when they die. slot 5
Red Moon Rising Intro Red Moon Rising d20 8 U6 www.floor16games.com An introduction to the world of Red Moon Rising, a post modern role playing game.  Shoot, slash, bomb, race, or talk your way through the future's city streets to gain power, money, and fame.  Control a premade character or stop by the booth to make one of your own.  All levels of experiance and ages welcome. slot 5
Star Wars: Twilight Storm Star Wars d20 6 U5   Master Devan of the Almas Jedi Academy needs a group of heroes to travel to the Twi'lek home planet of Ryloth, find a Jedi Master in self-imposed exile, and convince him to return to Almas. Should be easy, right?   A Role-Playing Games Association sanctioned Living Force event.  Bring your own character.  For information on the Living Force Campaign including character generation guidelines go to http://www.wizards.com/default.asp?x=starwars/swlfwelcome.  Not an RPGA member? You can sign up for free at the table!
 
slot 5
Stargate RPG Intro Intro. Session chars. Provided 8 U7   Your NID team is tasked to recover an artifact that so far your government has been unable to obtain any information about through correct channels. slot 5
VERS4-02 Spray of Blood D&D (3.5) RPGA/Living Greyhawk 18 U1-U3 www.wizards.com/default.asp?x=rpga/welcome Rhynehurst appears upright and lawful on the surface...but that's only the surface. In back alleys and abandoned warehouses, underground pit fighters test their mettle in arenas and mock dungeons. You've been able to secure invitation to participate in Spray of Blood, a fabricated dungeon where six players enter and fight their way through until forced to retreat. Spectators observe the action from above, betting on the contestants' survivability. The rewards are high, but there's danger around every turn. Welcome to the Spray of Blood! This Special event only runs at APL 6 only, and is optimized for a party of 6th level characters (characters should be 4th to 8th level to participate). As this peculiar "spectator sport" is technically illegal, Lawful types might choose not to participate-but any alignment is allowed. slot 5
COR4-09 A Tiger? In Ahlissa? D&D (3.5) RPGA/Living Greyhawk 18 U9-U10 www.wizards.com/default.asp?x=rpga/welcome Welcome back brave adventurers to Eastfair, the Granite City and capital of the North Kingdom. Your room at The Whirling Dervish is all ready for you as Clinorus has something important to tell you. Are you prepared to dig deeper into the cause and effect of the ritual-like murder from your last stay in Eastfair? The Hextorian government has been of little help, but perhaps you can expedite the situation through other channels. In a city where evil and tyranny rules, the forces of good are the cults, which makes justice and mercy all the more valuable as trade imports. An adventure for APL 2-6. Part Two of the Running with the Baatezu series. slot 5
Will DM for Food Part 2 AD&D 2nd Ed. 8 U8   SWDM seeks P's to enjoy old school D&D game.  Experience is ok but none needed.  Must be wiling to slay goblins and kobolds.  Bravery not required.  Bring a bag lunch and a sense of humor. slot 5
COR3-13 The Traitor's Road D&D (3.5) RPGA/Living Greyhawk 12 U1-U2 www.wizards.com/default.asp?x=rpga/welcome A lady in distress, but a diplomat, not a damsel. In the machinations of the great, the good and the not-so-good, appearances are not all that deceive. A one round Living Greyahwk Core Module for APL 2-10. slot 6
R.A. Salvatore's Demon Wars D20 7 U4 www.fastforwardgames.com This RPG is based off R. A. Salvatore's Cross Gen Demon Wars series. slot 6
Savage Worlds Vietnam - Raid on Song Tao Savage Worlds 8 U5   Its Vietnam 1967 and mission number 2 for our special forces team.  Rescue American Prisoners from a camp in Cambodia.  Of course something weird always seems to happen in the jungle. slot 6
COR3-14 Hunt for the Rogue D&D (3.5) RPGA/Living Greyhawk 12 U1-U2 www.wizards.com/default.asp?x=rpga/welcome Once every 289 years, the Great Modron March passes through the Multiverse. It touches Greyhawk in the Blemu Hills, in the Northern Kingdom of Aerdy.  Usually, some modrons die. Usually, a few get left behind. Sometimes, the modrons come back for them. This time, they're coming in force, with the fate of an entire village being at stake. A Core Adventure for APLs 4-10 slot 7
Oh Wata Feeling! Savage Worlds 6 U4 www.peginc.com Tribal Shaman have vision.  Tribe must move!  Must go sacred Wata volcano.  You am chosen to scout path and volcano.  Great honor!  Great danger!   A Savage Worlds game set in the forthcoming prehistoric Sticks & Stones setting. slot 7
Spycraft RPG Intro Intro. Session chars. Provided 8 U6 www.spycraftccg.com Your NID team is tasked to recover an artifact that so far your government has been unable to obtain any information about through correct channels. slot 7
Will DM for Food Part 3 AD&D 2nd Ed. 8 U5   SWDM seeks P's to enjoy old school D&D game.  Experience is ok but none needed.  Must be wiling to slay goblins and kobolds.  Bravery not required.  Bring a bag lunch and a sense of humor. slot 7

 

       

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