Kevin Boyer ktboyer@ilstu.edu
From ancient times to modern day, balance growth, economics, conquest, and technology to build the most advanced civilization of all time.
Standard rules, with a few modifications to balance gameplay. (We can play with the advanced rules if all players are experienced)
Notes: Standard rules with three modifications: Resource tokens reset each era, ancient and medieval monopolies cut in half to 10/20/40, and mini-civilizations give settlement to discovering player rather than smallest civilization (barbarian attack if settlement already exists)
Board
5 players
Introductory
Standard with some modifications
Saturday, 7:00 p.m.- 11:00 p.m.
4 hours